East Empire Company Warehouse

The East Empire Company’s guarded dockside warehouse at the foot of Solitude, with ships, skill books, the Thieves Guild quest Scoundrel’s Folly and a secret way into Brinewater Grotto.

The East Empire Company Warehouse is the trading company’s big storage dock at the foot of Solitude, down by the water. According to the city guard, every shipment the company handles passes through here. Inside you’ll find moored ships, stacks of crates and patrolling wardens who take trespassing very personally. For thieves, it is a treasure trove; for everyone else, it is a great place to collect a bounty.

What you’ll find

  • Several ships docked inside a huge covered warehouse, plus crates and shelves with average loot.
  • East Empire Wardens on patrol who attack trespassers on sight. After Scoundrel’s Folly they are replaced by ordinary Solitude guards, who at least give you a ten-second warning first.
  • The dockmaster’s office behind the ship at the top of a dirt ramp, with jewelry and gold lying around.
  • A hidden passage behind some containers on the right that leads into Brinewater Grotto.
  • Vittoria Vici’s building, upstairs, where a wieldable knife sits on a plate on a crate outside, next to a copy of Beggar Prince.

Quests

  • Scoundrel’s Folly – the Thieves Guild sends you here after Gulum-Ei; the secret cave behind the crates opens up during this quest.
  • The Litany of Larceny – the East Empire Trading Map in the dockmaster’s office is a larceny target you can sell to Delvin Mallory back in Riften. It only appears if you are part of the Guild.

Notable items

  • Speech skill book The Buying Game – up the first ramp, follow it to the stairs, turn left and check the top of three crates along that shelf.
  • Smithing skill book Heavy Armor Forging – take the route between the shelves instead of the ramp; it sits right of a pile of iron ingots.
  • Two sets of unique Noble Clothes (only found here) and the rare Fur-Lined Boots.
  • A Dance in Fire, Book I.
  • An underwater chest with a leveled amount of gold outside: step off the boardwalk at the stairs nearest the warehouse and look north.

Tips

You don’t need the Thieves Guild to get in – the door can simply be picked. But guards and dockworkers are everywhere, getting spotted means a small bounty, and killing anyone costs a hefty 1,000 gold each. A high Sneak skill is a must. Some players bring a follower such as Cicero or a housecarl to keep the guards busy while they stay hidden – effective, if not exactly subtle.

Good to know

The name is very likely a nod to the real-world East India Company. Mercenary Teldryn Sero has his own opinion of the firm and calls them “Heartless Bastards”.

Nearby

Closest places covered on TamrielSaga: Katla’s Farm, Solitude Sawmill, Solitude Military Camp, Thalmor Embassy, The Katariah.

Location data (hold, map position, editor ID) read from the Skyrim game files; details checked against community wiki articles and summarised in our own words.

Characters found here

Aquillius Aeresius in Skyrim: Imperial citizen of Solitude who lives with Vittoria Vici and later minds her post at the East Empire Company Warehouse.
Deeja in Skyrim: Argonian assassin who leads the Blackblood Marauders with Jaree-Ra and betrays you at the end of Lights Out! near Solitude.
Dorian in Skyrim: a bookish Breton sailor who recently joined the Red Wave crew near Solitude, and a possible target in Hired Muscle and Enchanting Pick-Up.
East Empire Dockmaster in Skyrim: Imperial official who runs the East Empire Company Warehouse in Solitude from the Dockmaster’s Office on the docks.
Eris in Skyrim: the cheerful young Nord sailor of the Red Wave in Solitude, who is learning to fence from Dorian and dreams of owning a flute.
Gulum-Ei in Skyrim: the Argonian smuggler at Solitude’s East Empire Company Warehouse, key to Scoundrel’s Folly and later a Thieves Guild fence.
Sabine Nytte in Skyrim: a rude Breton pirate aboard the Red Wave at Solitude’s docks who sells you Balmora Blue for 1,500 gold in The Dainty Sload.
Safia in Skyrim: a cocky Imperial pirate aboard the Red Wave at Solitude’s docks and the final target of Nazir’s Dark Brotherhood side contracts.
Snorreid in Skyrim: Nord worker at the East Empire Company Warehouse in Solitude who sleeps all day and wakes only to fight, near a Thieves Guild target.
Vittoria Vici in Skyrim: the Emperor’s cousin and East Empire Company official in Solitude whose wedding is the setting of Bound Until Death.
Xander in Skyrim: a vain Imperial sailor and former captain on the Red Wave crew at Solitude’s docks, and the target of a Thieves Guild ruby heist.

Quests that lead here

Side Quest
Douse the Solitude Lighthouse for Jaree-Ra, survive his double-cross at the Icerunner wreck and hunt him down in Broken Oar Grotto.
Side Quest
Help Orthus Endario reopen the East Empire Company office in Windhelm by exposing the Shatter-Shields and destroying the Blood Horker pirates at Japhet’s Folly.
Side Quest
Caught trespassing in Markarth’s Temple of Dibella, you make amends by rescuing the next Sybil, Fjotra, from the Forsworn at Broken Tower Redoubt.
Side Quest
Convince Vittoria Vici of the East Empire Company in Solitude to release Evette San’s held-up shipment of spices.

Creatures you will meet

Weapons found here

Armor found here

Items found here

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Sources checked: Skyrim game files (map markers, location records, read 2026-10-11); Elder Scrolls Fandom location articles (export 2026-10-11)