Axe of Whiterun
The Axe of Whiterun is the Thane weapon Jarl Balgruuf gives you after Dragon Rising. Its material, type and enchantment are random.
The Elder Scrolls V: Skyrim (2011) – the fifth main game in the series, set in the cold northern province of Skyrim.
The Axe of Whiterun is the Thane weapon Jarl Balgruuf gives you after Dragon Rising. Its material, type and enchantment are random.
Mehrunes' Razor is Mehrunes Dagon's Daedric artifact – a dagger with a small chance to kill instantly. Stats and how to get it in Pieces of the Past.
Chillrend is a unique leveled glass sword with frost damage and a chance to paralyze. Owned by Thieves Guild leader Mercer Frey. Stats and where to find it.
Dawnbreaker is Meridia's Daedric artifact – a fiery one-handed sword that burns enemies and makes undead explode. Stats, enchantment and how to get it.
Dragon Rising: fight your first dragon at the Western Watchtower, absorb its soul and discover you are Dragonborn. Walkthrough, tips and rewards.
Bleak Falls Barrow: Farengar sends you into a draugr-filled Nordic tomb to retrieve the Dragonstone. Full walkthrough including the claw door and the Word Wall.
Before the Storm sends you to Riverwood and then to Jarl Balgruuf in Whiterun to warn him about the dragon. Walkthrough, rewards and tips.
Unbound is Skyrim's opening quest: a prisoner cart, an execution in Helgen, and a black dragon that ruins everyone's day. Full walkthrough, choices and tips.
Delphine runs the Sleeping Giant Inn in Riverwood – but she is secretly one of the last members of the Blades, hunting the truth behind the return of the dragons.
Ralof of Riverwood is the Stormcloak soldier who wakes you up on the prisoner cart – "Hey, you. You're finally awake." – and can help you escape Helgen.