Largashbur

Orc stronghold in the southern mountains southwest of Lake Honrich, besieged by giants and cursed by Malacath – the starting point of The Cursed Tribe.

Largashbur is an Orc stronghold in the southern mountains, southwest of Lake Honrich. On your first visit you’ll likely arrive in the middle of a fight, with the Orcs defending their walls from an enraged giant. The tribe has fallen out of favour with Malacath, and putting that right sends you off on one of Skyrim’s more memorable Daedric quests.

What you’ll find

  • Chief Yamarz, the current chief, and Atub, an expert Illusion trainer.
  • Garakh, Gularzob (chief after the quest), plus Lob, Ogol and Ugor, who can become followers once the curse is lifted.
  • Largashbur Longhouse, with a dining hall, sparse bedrooms to the north and southwest, and a cellar.
  • An altar in the middle of the camp, surrounded by Lavender and topped with a near-full set of Orcish armour (no gauntlets) and an Orcish battleaxe – all owned.
  • Forge, workbench, grindstone, tanning rack, alchemy lab and chopping block.
  • An orichalcum ore vein in the western part of the village.

Quests

The Cursed Tribe – talk to the Orcs after the giant attack to learn about their troubles with the giants. The quest leads through Fallowstone Cave to Malacath’s shrine. The stronghold is also tied to The Forgemaster’s Fingers.

Notable items

  • Volendrung, one of the Daedric artifacts, as the reward for The Cursed Tribe.
  • Battle of Red Mountain (Block) on a shelf in the cellar.
  • An expert-locked chest next to the cellar and a novice-locked chest inside it; more chests and coin purses in the longhouse, including a master-locked one. The gold becomes free to take once you’ve earned the tribe’s favour.

Tips

Don’t shoot Atub from afar before she talks to you – the whole tribe turns hostile and the quest fails. If you’re quick and handy with a bow, you may save some of the unnamed Orc defenders during the opening giant fight, and any survivors stay on patrol afterwards. If you arrive under the quest’s required level, the gate is shut and the Orcs are holed up in the longhouse; it’s better to come back later. Keep the gate closed, too: giants can still wander in and cause casualties even after the curse is lifted.

Nearby

Closest places covered on TamrielSaga: Avanchnzel, Heartwood Mill, Darklight Tower, Faldar’s Tooth, Goldenglow Estate.

Location data (hold, map position, editor ID) read from the Skyrim game files; details checked against community wiki articles and summarised in our own words.

Notable loot

Volendrung (quest reward), skill book Battle of Red Mountain, Orcish armour on the altar, locked chests

Unofficial fan wiki. Facts are checked against the games; spot something wrong? Let us know.