No One Escapes Cidhna Mine

Framed and thrown into Cidhna Mine, you must deal with Madanach, the King in Rags: help him break out or kill him and escape alone.

No One Escapes Cidhna Mine picks up right where The Forsworn Conspiracy ends. You dug too deep into the murders in Markarth, so the corrupt city guards frame you for Eltrys‘ murder and throw you into the Silver-Blood silver mine in the Reach. The only person who can get you out is the man behind the Forsworn, Madanach, and you have to decide whether he leaves with you.

How to start

The quest starts automatically after you complete The Forsworn Conspiracy and get arrested. You wake up in Cidhna Mine with your gear taken away. Quest weapons are removed too, but spells such as Bound Sword and Bound Bow still work.

Walkthrough

Find Madanach

Ask a prisoner about Madanach. Uraccen tells you he lives in a private cell guarded by the Orc inmate Borkul the Beast, who wants a shiv as a toll.

Get past Borkul

The standard route is a short trading chain:

  • Get a bottle of Skooma from Duach or Braig by pickpocketing, persuasion or a brawl.
  • Trade it to Grisvar the Unlucky in the south tunnel for a shiv.
  • Give the shiv to Borkul, who hands over the key to Madanach’s cell.

Borkul can also be persuaded, given the Skooma directly, pickpocketed or beaten in a brawl. Do not attack him outside a brawl unless you are confident: every prisoner joins in, and attacking any prisoner makes Madanach hostile too. If it does go wrong, a ledge above Borkul (reached by jumping from the raised wooden platform) lets you attack from above, and conjured atronachs help.

Talk to Madanach

The King in Rags sizes you up and argues that the Forsworn are in the right. Here the quest splits.

Option 1: Side with the Forsworn

Madanach sends you to hear Braig’s story. Return to him, and he offers you freedom if you prove your loyalty by killing Grisvar the Unlucky, who is no longer useful to the rebellion. Once Grisvar is dead, report back. Madanach gathers the prisoners and leads them out through a tunnel into the Markarth Ruins. At the end, the Forsworn agent Kaie returns your belongings and Madanach gives you the Armor of the Old Gods.

Outside, Thonar Silver-Blood and several crooked guards are waiting. The Forsworn charge, killing Thonar and any guards or citizens in their way, then run off to Druadach Redoubt, where you will be welcome from now on. To spare innocent bystanders such as Ghorza gra-Bagol, wait in the mine until late night or early morning so mostly guards are on the streets.

Option 2: Side with the Silver-Bloods

Kill Madanach in his cell, quietly so the other prisoners and guards do not notice. A sneak attack with a pickaxe is unlikely to do it in one hit. With the Assassin’s Blade perk, a shiv works far better because it counts as a dagger (15x sneak damage): follow the Forsworn route until Madanach asks you to kill Grisvar, kill him and loot two shivs from his body, then backstab Madanach. He may survive the first strike, but not by much.

Search his body, read his note and use his escape route through the Markarth Ruins. Frostbite spiders and Dwarven Spheres stand in the way. You can run or sneak past them (Become Ethereal and Throw Voice help a lot), or lead the spheres back to the spiders and let them fight. When you come out, Thonar rewards you with the Silver-Blood Family Ring and your gear.

Choices and consequences

  • Forsworn: Armor of the Old Gods, Thonar dies in the breakout, Madanach goes free and the Forsworn take credit for your “crimes”, clearing your name. Druadach Redoubt becomes friendly.
  • Silver-Blood: Silver-Blood Family Ring and a pardon from the Jarl. Jarl Igmund thanks you for freeing Markarth from Madanach.
  • Both rewards: Side with Madanach until he gives you the armor at the end of the ruins, then attack him close to the door to Markarth so his followers come back inside to fight. Kill them all, loot his note, then exit and talk to Thonar for the ring and the pardon. Attacking further from the door risks the Forsworn waiting outside and killing Thonar before he can pay you. Stalling Madanach and pickpocketing him also makes him hostile.

Townsfolk react to the outcome. Sided with Madanach, the guards mutter about all the dead and Thongvor Silver-Blood wants Madanach’s head. Killed Madanach, and people in the Warrens such as Hathrasil talk about your escape and pardon, while Thongvor thanks you for the service.

Rewards

  • Armor of the Old Gods (Forsworn route)
  • Silver-Blood Family Ring, which lets you improve weapons and armor 15% better (Silver-Blood route)
  • Your name cleared in the Reach either way

Tips and notes

  • With high Pickpocket you can reverse-pickpocket gear onto Urzoga gra-Shugurz before she locks you in. Be quick, because the door shuts as soon as she walks off.
  • To avoid killing Grisvar yourself, use the “Madanach says hello” line and wait. Grisvar panics and attacks, and the other prisoners finish him off.
  • The escape route is a large, rather obvious hole leading straight into the city, and Thonar and his guards seem to know exactly where it comes out.
  • If you kill Madanach and sneak out alone, the other prisoners will all be dead if you come back through the ruins later.

Objectives

Ask a prisoner about Madanach
Get past Borkul the Beast
Talk to Madanach
Hear Braig’s story
Return to Madanach
Kill Grisvar the Unlucky
Return to Madanach
Follow Madanach
Kill Madanach
Search Madanach’s body
Read Madanach’s note
Escape Cidhna Mine

Walkthrough

Choices & consequences

Help Madanach escape: Armor of the Old Gods, Thonar Silver-Blood is killed and the Forsworn take the blame for your crimes. Kill Madanach: Silver-Blood Family Ring and a pardon from Jarl Igmund. Turning on Madanach after receiving the armor can earn both rewards.

Known bugs & fixes

Lore notes

Madanach, the King in Rags, leads the Forsworn from his cell inside Cidhna Mine.

Characters in this quest

Borkul the Beast in Skyrim: Madanach’s Orc bodyguard in Cidhna Mine – pay his toll with a shiv, skooma, a brawl or a sharp blade to get past.
Braig in Skyrim: a Forsworn inmate of Cidhna Mine who tells you how his daughter Aethra was executed in his place during No One Escapes Cidhna Mine.
Duach in Skyrim: a bitter Forsworn inmate of Cidhna Mine whose skooma buys you a shiv or a way past Borkul during No One Escapes Cidhna Mine.
Eltrys in Skyrim: the Breton who hands you a note in Markarth and starts the Forsworn Conspiracy at the Shrine of Talos, hunting his father’s killers.
Ghorza gra-Bagol in Skyrim: Orc blacksmith in Markarth who sells weapons and armour, trains Smithing, can be married and wants a book for her apprentice.
Hathrasil in Skyrim: quiet Breton smelter worker in Markarth who lives in the Warrens, drinks with Omluag and keeps clear of the Forsworn and Mulush.
Igmund is the Imperial-supporting Jarl of the Reach in Markarth’s Understone Keep – and the jarl least worried about dragons, thanks to his stone city.
Madanach, the King in Rags, is the imprisoned leader of the Forsworn in Cidhna Mine beneath Markarth – escape with him or kill him in No One Escapes Cidhna Mine.

Creatures you will meet

Locations

Druadach Redoubt in Skyrim: Forsworn cave camp with crafting stations, quicksilver ore, The Rear Guard skill book and a friendly base after Cidhna Mine.
Markarth is the stone city of the Reach, carved into the cliffs by the Dwemer – home of the Silver-Blood family, Cidhna Mine and the Forsworn conspiracy.

Factions

Quest rewards

Sources checked: Fandom Elder Scrolls wiki (quest article), Skyrim game files

No One Escapes Cidhna Mine

Quest type
Game
Quest giver
Starts automatically after The Forsworn Conspiracy (Cidhna Mine, Markarth)
Hold
Faction
Prerequisites
The Forsworn Conspiracy
Previous quest
The Forsworn Conspiracy
Next quest
Gold
Rewards
Armor of the Old Gods (Forsworn) or Silver-Blood Family Ring (Silver-Blood); name cleared in the Reach
Missable
Quest ID
MS02