Fellglow Keep is a ruined fort east-northeast of Whiterun, taken over by mages who left the College of Winterhold to pursue forbidden experiments. Their leader, The Caller, sits on a stash of books the College would very much like back. Expect a lot of spellcasters, a lot of books and a keep full of crafting stations.
What you’ll find
- Conjurers, ice, fire and storm mages, cryomancers, a Necromancer Adept and novice necromancers, plus frostbite spiders, skeletons and wolves.
- A locked main door: the Fellglow Keep Key is on a mage sleeping in a bed. Without a related quest, the door is open but rubble blocks the way to the Ritual Chamber.
- A ruined tower with stairs down to Fellglow Keep Dungeons.
- A room with three caged vampires and switches to free them.
- A workroom with an anvil, arcane enchanter, alchemy lab and workbench (first door on the right after climbing the stairs).
- A Shrine of Julianos behind an Adept-locked door, and a fallen Shrine of Talos that still grants a blessing.
- The Ritual Chamber, where The Caller guards the stolen books, and a treasury room full of potions and ingredients.
Quests
- Hitting the Books – recover the stolen books from The Caller.
- Treasure Hunter’s Note, Rescue Mission and Arniel’s Endeavor.
- No Stone Unturned – a Stone of Barenziah in the workroom.
Notable items
- Rare Hooded Black Robes (during Hitting the Books), in a circular room before The Caller
- A Hypothetical Treachery (Destruction) and The Doors of Oblivion (Conjuration)
- Lost Legends, The Legend of Red Eagle, Boethiah’s Proving, The Aetherium Wars (Dawnguard), A Dance in Fire Book I and The Wolf Queen Book VII
- Three quicksilver ingots, a Briar Heart, petty soul gems and random spell tomes
- A leveled greatsword half-buried by the Shrine of Talos
Tips
Free the caged vampires and they will rush the next room and kill the mages for you, then leave you alone. At higher levels the mages outscale them, so be ready to help. In the Ritual Chamber you have options: a high Speech skill can talk The Caller out of the books, a freed Orthorn can be traded for them, or you can fight her, possibly against a storm atronach. Her key opens the treasury, but you can also return later and reach it through a trapdoor, so peaceful players lose nothing. If Barbas is tagging along, the vampires may go for him.
Good to know
Stealth-kill the mage watching the prisoners and one of the vampires may approvingly comment on the power of the night. The keep may also not show as cleared until both related quests are done.
Nearby
Closest places covered on TamrielSaga: Valtheim Towers, Shimmermist Cave, Graywinter Watch, The Ritual Stone, Darkshade.
Location data (hold, map position, editor ID) read from the Skyrim game files; details checked against community wiki articles and summarised in our own words.
