Ancient Technology

Sorine Jurard sends you to recover lost Dwemer schematics that unlock new crossbows and exploding bolts for the Dawnguard. Repeats six times.

Ancient Technology is a Dawnguard side quest given by Sorine Jurard, the Dawnguard’s resident crossbow enthusiast. She has tracked down old schematics that could upgrade the order’s crossbows or add new kinds of bolts, and she would very much like someone else to go and fetch them from whichever ruin or bandit hideout they are lying in. Each run brings back one new piece of technology for the armory.

How to start

  • You must have sided with the Dawnguard during Bloodline and must not be a vampire.
  • Complete A New Order.
  • Speak to Sorine Jurard. Durak may also point you her way, mentioning that she needs help improving the crossbows.
  • The quest can also start on its own: if you happen to find a schematic in a chest after finishing A New Order, the journal immediately tells you to bring it back to Sorine.

Walkthrough

1. Retrieve the schematic

Sorine names a radiant location, usually a Dwemer ruin or a bandit stronghold, and with the Dragonborn add-on installed it can even be on Solstheim. The schematic always sits in the boss chest at the end of the dungeon, which is sometimes guarded by a boss-level enemy such as a bandit chief or a Dwarven Centurion. Expect some Dwemer metal pieces and occasionally a Dwarven haul note in the same chest.

2. Return to Sorine

Hand the schematic over. She rewards you with a leveled enchanted weapon or piece of armor and, if you have the matching Smithing perk, teaches you to craft the new item yourself.

3. Repeat

The quest repeats six times in total, and each round unlocks one upgrade or bolt type.

The six schematics

Possible locations

Each schematic has its own pool of locations, with plenty of overlap. Places that turn up across several lists include Alftand, Raldbthar, Mzinchaleft, Kagrenzel, Orotheim, Gallows Rock, Embershard Mine, Fort Fellhammer, Faldar’s Tooth, Robber’s Gorge, Treva’s Watch, Valtheim Towers, White River Watch, Redoran’s Retreat, Rift Watchtower, Knifepoint Ridge, Lost Knife Hideout, Swindler’s Den, Uttering Hills Cave, Stony Creek Cave, Broken Oar Grotto, Broken Helm Hollow, Halted Stream Camp, Bilegulch Mine and Nchuand-Zel in Markarth. The Enhanced Dwarven Crossbow can also send you to Nchardak. With Dragonborn installed, Bloodskal Barrow, Damphall Mine, Fahlbtharz and Hrodulf’s House join the pool.

Rewards

  • A leveled enchanted weapon or armor piece each time.
  • The ability to craft the unlocked crossbow or bolt type, provided you have the corresponding Smithing perk.

Tips and notes

  • Since the schematic is always in the boss chest, you can usually skip the side rooms if you are in a hurry.
  • In Kagrenzel the quest marker may point towards neighboring Stony Creek Cave instead; going in through Stony Creek and back again reportedly fixes it.
  • In Mzinchaleft the chest can end up behind a door you cannot open, and the source suggests sending a follower to fetch the contents.
  • Inside Nchuand-Zel the marker may bounce between the armory and the main ruin; following the route from The Lost Expedition is one suggested workaround.
  • For combat work instead of treasure hunting, Gunmar offers Hunting the Monster and Preemptive Strike.

Objectives

Retrieve the schematics from the dungeon
Return to Sorine Jurard

Walkthrough

Choices & consequences

Known bugs & fixes

Quest markers can misbehave in Kagrenzel, Mzinchaleft and Nchuand-Zel. Sorine’s quest dialogue can disappear. Finishing all six before the main questline may leave an impossible objective to aid Sorine. On Xbox 360 Serana may get stuck in Broken Oar Grotto, and Fort Dawnguard members may turn hostile after the final schematic.

Lore notes

Characters in this quest

Durak is the Orc ranger of the Dawnguard who joined to avenge his two wives – a follower with no level cap, specialising in Archery and Light Armor.
Gunmar is the Nord hunter and old friend of Isran who joins the Dawnguard in Skyrim – a Master Smithing trainer who hates vampires almost as much as Isran does.
Sorine Jurard is the Breton Dwemer-tech expert of the Dawnguard – the crossbow specialist who upgrades bolts, sells gear and trains Archery in Skyrim.

Creatures you will meet

The Dwarven Centurion is the biggest Dwemer automaton in Skyrim. Where to find it, its steam attack and what loot it leaves behind.

Locations

Alftand in Skyrim: the frozen Dwemer ruin of Elder Knowledge – the doomed expedition, Falmer, a Dwarven Centurion, the Blackreach entrance and scrap metal tips.
Bilegulch Mine in Skyrim: Orc bandit mine southwest of Fort Sungard – nine orichalcum veins, forge and smelter, The Armorer’s Challenge and Trouble in Skyrim.
Bloodskal Barrow in Skyrim Dragonborn: Nordic tomb north of Raven Rock with Zahkriisos, the Bloodskal Blade, a Black Book, stalhrim and the Dragon Aspect wall.
Broken Helm Hollow in Skyrim: bandit cave by a waterfall southeast of Riften with a secret torture room, corundum ore and the Flight or Fight quest.
Broken Oar Grotto in Skyrim: Blackblood Marauder hideout north of Solitude – Lights Out! ending, Jaree-Ra, four underwater chests, ore veins and a full forge.
Damphall Mine in Skyrim Dragonborn: Reaver-filled Solstheim mine with a forge, alchemy lab, Reaver Lord boss, treasure room key and many radiant quest targets.
Embershard Mine in Skyrim: bandit iron mine between Helgen and Riverwood – rock trap, drawbridge lever, ten iron veins, Clairvoyance tome and forge.
Faldar’s Tooth in Skyrim: bandit fort near Riften with wolf-fight betting, three skill books, a tower-top bandit chief and many radiant quest targets.

Factions

The Dawnguard are Skyrim’s vampire hunters, led by Isran from Fort Dawnguard near Riften. How to join, who’s who and the Dawnguard questline.

Quest rewards

Sources checked: Elder Scrolls Fandom wiki (quest article, DLC export 2026-10-12), Dawnguard game files