Vampire

Blood-drinking undead found in caves, ruins and Castle Volkihar across Skyrim, ranging from level 1 Fledglings to Dawnguard’s Nightmaster Vampires.

Vampires are people infected with Sanguinare Vampiris, a disease that becomes permanent if it is not cured within three days. The sufferer turns pale, grows fangs and red eyes, resists cold, burns easily and has to feed on blood to keep it all in balance. In Skyrim they hide in remote caves and ruins, raising the dead and draining anyone who strays too close; in Dawnguard they become a whole faction to join or hunt.

Any race can catch the disease, and Khajiit and Argonians change too: Khajiit fangs lengthen past the lip and their pupils narrow, while Argonian scales turn greyer. Bosmer and Dunmer, already red-eyed, can pass unnoticed. Dawnguard gave many human vampires a harsher, more bat-like face and golden-orange eyes.

Variants

Encounters come in two families: regular and master vampires. Which one you meet mostly depends on your level, though weaker types keep turning up later too. Race and gender are random.

  • Vampire Fledgling – level 1
  • Vampire – level 6
  • Blooded Vampire – level 12
  • Vampire Mistwalker – level 20
  • Vampire Nightstalker – level 28
  • Master Vampire – several ranks, levels 14 to 42
  • Nightlord Vampire (Dawnguard) – level 60, the strongest standard type
  • Nightmaster Vampire (Dawnguard) – level 65, a boss type replacing the Volkihar Master Vampire

Standard vampires cover levels 1–48 before Dawnguard adds the Nightlord. With Dawnguard, they also trade generic mage robes for vampire armor, boots and robes.

Where to find them

Wild vampires usually live in caves and old ruins across every hold. Dawnguard adds big nests:

Lore

Vampirism traces back to Molag Bal, who created the first vampire, Lamae Beolfag, in the First Era. He still grants pure-blooded vampirism directly; Harkon earned it this way, while women who survive his ritual become Daughters of Coldharbour, an ordeal few survive. Most of Skyrim’s vampires descend from the Volkihar Clan, whose members are said to dwell under frozen lakes. They are weakened by sunlight rather than burned by it. Guards, the Vigilants of Stendarr and the Dawnguard attack known vampires on sight. Pure-bloods can take the form of a Vampire Lord.

Abilities & attacks

  • Vampiric Drain – a much stronger version than the player’s, draining health and at higher levels also stamina and magicka
  • Invisibility
  • Raise Zombie and other reanimation spells
  • One-handed weapons; unarmed damage bonus from level 6 up

How to beat it

Fire is your best friend: vampires take 50% extra fire damage, while frost and poison barely trouble them. Their drain spell steals your health to heal them, so close in fast or stay out of its reach rather than trading blows at mid range. Vampire’s Bane and other anti-undead spells work well, as does Dawnguard gear.

Loot & harvestables

Vampire Dust

Ingredients and items it drops

Where to find it

Castle Volkihar in Skyrim Dawnguard: Lord Harkon’s island fortress – how to get there, rooms, residents, trainers, quests and tips for the vampire home.
Forebears’ Holdout in Skyrim Dawnguard: river cave southeast of Dragon Bridge where vampires hold Dexion Evicus in Prophet – enemies, loot and tips.

Also encountered in

Hrodulf’s House in Skyrim Dragonborn: ruined ashland shack near Raven Rock with a secret passage, hidden Dwemer ruin, Hrodulf’s Journal and Reavers inside.
Potema’s Catacombs in Skyrim: the tomb under Solitude’s Temple of the Divines – draugr, vampires, The Wolf Queen Awakened, Potema’s Skull and two skill books.
Potema’s Refuge in Skyrim: the first level under Potema’s Catacombs in Solitude – revolving door levers, fireball traps, draugr, vampires and Sanctum key.
Shriekwind Bastion in Skyrim: vampire-infested Nordic tomb near Falkreath – Master Vampire, handle puzzle, flame trap tip and the Elemental Fury Word Wall.

Quests featuring this creature

Dawnguard Quest
Isran sends you to warn a Jarl about a vampire posing as a Visiting Advisor, find proof of its nature and destroy it with the Jarl’s blessing.
Dawnguard Quest
Feran Sadri sends you after the petrified remains of an elder vampire so the Bloodstone Chalice’s Blood of the Ancients lasts longer.
Dawnguard Quest
Gunmar sends you to slay a Master Vampire at a random location, with a leveled piece of apparel as payment.
Dawnguard Quest
A repeatable Volkihar job: Fura Bloodmouth or Garan Marethi sends you to destroy a powerful vampire at a random location.
Dawnguard Quest
Gunmar sends you to a town to quietly kill a vampire disguised as a bard, merchant, pilgrim or visiting advisor, without anyone noticing.
Dawnguard Quest
Gunmar sends you to question a vampire’s contact in a town, find out where the Master Vampire hides, and destroy it. Radiant and endlessly repeatable.
Dawnguard Quest
Vingalmo sends you to turn a chosen mortal into a vampire using Vampire’s Seduction and a bite on the neck.
Dawnguard Quest
Gunmar sends you to a dungeon to destroy a Master Vampire before it can turn its allies into more vampires. A radiant Dawnguard quest.
Dawnguard Quest
A repeatable Volkihar quest: Fura Bloodmouth or Garan Marethi send you to kill a Master Vampire before it builds a rival coven.
Dawnguard Quest
Florentius Baenius learns that a Master Vampire has kidnapped one of your friends or your spouse. Save them and kill the vampire. Repeatable.

Characters connected to it

More creatures like this

Dragon
A Revered Dragon in Dawnguard that bursts from the frozen lake of the Forgotten Vale with its twin Naaslaarum, using the Drain Vitality shout.
Undead
Arvak is a flaming skeletal horse from the Soul Cairn that the Dragonborn can free and then summon as a mount across Skyrim and Solstheim.
Undead
Undead Nord warriors that guard Skyrim’s ancient tombs. The tougher ranks wield enchanted weapons and use shouts against you.
Spirit
Soul: Lesser
Fast, flying frost spirits found in Skyrim’s coldest regions. Immune to frost, weak to fire.
Dragon
Green, frilled dragons that become the first named dragon breed the Dragonborn meets after level 18, breathing fire or frost.
Animal
Soul: Lesser
Fast, aggressive big cats that ambush travellers. Snowy Sabre Cats roam the colder north.
Sources checked: Elder Scrolls Fandom wiki (creature article) + Skyrim/DLC game files (NPC records)

Vampire

Type
Level
1–65
Health
Soul size
Black (human)
Resistances
Resist Frost 50%, immune to poison
Weaknesses
Weakness to Fire 50%, damage from sunlight
Region
Game
Base ID
Vampire Fledgling – 00032FE7 Vampire – 00032FE8 Vampire – xx01223E Vampire – xx01223F Blooded Vampire – 0003384E Vampire Mistwalker – 0003384F Vampire Nightstalker – 00033850 Master Vampire – 0002E098 Master Vampire – 0002E12A Master Vampire – 0002E1B1 Master Vampire – 0002E1B8 Nightlord Vampire – xx00282A Nightmaster Vampire – xx00282B