Horse

Horses are Skyrim’s sturdy draft mounts, sold for 1000 gold at hold stables, with unique steeds like Shadowmere, Frost and Arvak earned through quests.

Horses are Skyrim’s answer to long walks across the tundra. Every one in the province is a sturdy draft breed native to Skyrim: not especially fast, but tough and enduring, as the loading screens point out. Most players buy one early at a city stable, and a few unique horses can be won through quests.

Variants

Ordinary horses come in five colours. They only differ in appearance; performance is identical. Each costs 1000 gold, and your Speech skill has no effect on the price.

Horse Hold Where to get it Price
Black Whiterun Hold Whiterun Stables 1000
Bay Eastmarch Windhelm Stables 1000
Dapple Grey The Rift Riften Stables 1000
Piebald The Reach Markarth Stables 1000
Palomino Haafingar Katla’s Farm (Solitude) 1000
Frost The Rift Quest Promises to Keep –
Shadowmere Falkreath Dark Brotherhood questline –
Arvak Soul Cairn Dawnguard questline –

Shadowmere has a fancier saddle, breast collar and bridle, the same speed as other horses but far greater toughness. It can still die from heavy combat or falls, but returns after 10 in-game days. Frost, a palomino stallion from Riften, requires passing a Speech check; he gallops as long as Shadowmere but otherwise has normal palomino stats. Arvak is an undead horse with a purple flaming mane and tail, summoned with the Summon Arvak spell after Find Arvak’s Skull; if killed he simply goes back to the Soul Cairn.

Where to find them

Besides the five stables, Hearthfire lets you build a stable at your manor (Lakeview Manor, Windstad Manor or Heljarchen Hall) and buy a horse from your steward. Horses also stand around military camps of the Imperial Legion and Stormcloaks, forts and civil war encounters.

Owning, borrowing and stealing

A bought horse is yours, marked “Player’s horse”, and lives at the stable where you bought it. You can own several; the one you last rode or fast travelled with follows you, the others go home. Mounting a horse labelled “Steal horse” is a crime that adds 50 gold of bounty each time – unless nobody, the horse included, sees you. At Katla’s Farm you can borrow a horse after selling Katla one piece of produce, and horses left by slain faction-dressed bandits or cart guards in the civil war can be ridden too; borrowed horses wander off once you dismount.

Riding

Mounted, you walk, run and gallop at your own walking, running and sprinting speeds, but with extra Stamina and carry capacity – enough to fast travel while overburdened. Horses can jump, swim (slightly slower than you) and charge over obstacles, but falls kill them easily. They can’t go through doors, though Orc Strongholds are fine. Mounted combat arrived with patch 1.6.

Abilities & attacks

  • Melee attack (10 damage).
  • Can rear, jump, swim and gallop.
  • Gives the rider extra Stamina and carrying capacity.

How to beat it

Horses are not built for fighting, so keep yours away from dragons and giants if you want to keep it. Avoid steep slopes and cliffs, since falls are the most common way to lose a horse. If you need a mount that can hold its own, earn Shadowmere or summon Arvak, who simply returns to the Soul Cairn when killed.

Loot & harvestables

Ingredients and items it drops

Where to find it

Heljarchen Hall in Skyrim (Hearthfire): homestead north of Whiterun near Loreius Farm – how to buy the land, its grain mill, resources and giant neighbours.
Katla’s Farm in Skyrim: Solitude’s farm and stables – buy a Palomino horse, sell produce to Katla and meet Delphine for the Diplomatic Immunity quest.
Lakeview Manor in Skyrim: the Hearthfire homestead above Lake Ilinalta – how to buy the plot in Falkreath, building materials, ore veins and the apiary.
Markarth Stables in Skyrim: buy the pinto horse from Cedran and Vigilance the war dog from Banning for 500 gold – Dwarven-style stables outside Markarth.
Riften Stables in Skyrim: buy the dapple-grey horse, settle Shadr’s debt or brawl Hofgrir Horse-Crusher to ride the stable’s horses for free, plus quirks.
Whiterun Stables in Skyrim: Skulvar Sable-Hilt’s stables outside Whiterun – buy a black horse, catch the carriage and see which horse each stable sells.
Windhelm Stables in Skyrim: buy a bay horse with white blaze for 1,000 gold, meet Ulundil and Arivanya, and take Alfarinn’s carriage out of Windhelm.
Windstad Manor in Skyrim: the Hearthfire homestead on the marsh near Morthal – how to buy the plot, building materials, fish hatchery, housecarl and tips.

Also encountered in

Frossel in Skyrim Dragonborn: Riekling cave north-northwest of Skaal Village with barrel ambushes, a horse-cart shrine, Hilund’s Spears and a strongbox.

Quests featuring this creature

Characters connected to it

More creatures like this

Animal
Soul: Lesser
A slimmer, purple-mottled sabre cat that glows faintly in the dark, found only in the Forgotten Vale and Darkfall Cave in the Dawnguard add-on.
Undead
Soul: Petty
Dark-boned skeletal servants of the Soul Cairn in Dawnguard, appearing as warriors or archers. One version can be summoned with Conjure Boneman.
Animal
Soul: Lesser
The Rieklings’ runaway pet bristleback from Thirsk Mead Hall on Solstheim, lured home with meat during The Chief of Thirsk Hall.
Dragon
Snake-headed dragons unique to Solstheim in Dragonborn, wielding both fire and frost breath and appearing once the Dragonborn reaches level 50.
Falmer
Blind descendants of the Snow Elves who live in Dwemer ruins and caves, using poisoned weapons and chaurus as guard beasts.
Undead
Soul: Grand
Headless, smoke-filled giants in dragonplate armour, the three Keepers hold the barrier around Valerica in the Soul Cairn during the Dawnguard quest Beyond Death.
Sources checked: Elder Scrolls Fandom wiki (creature article) + Skyrim/DLC game files (NPC records)