Weakness to Frost poisons go by the name Aversion to Frost. They do no harm on their own; instead they leave the target 40% to 100% weaker to frost damage for 30 seconds. That makes them a setup tool for anyone dealing cold damage, whether through frost spells like Ice Spike or a frost-enchanted weapon. Hit first with a poisoned blade, then follow up with frost while the weakness lasts.
All tiers
| Name | Effect | Value | Weight | Form ID |
|---|---|---|---|---|
| Weak Aversion to Frost | Target is 40% weaker to frost damage for 30 seconds | 96 | 0.5 | 00065A6C |
| Aversion to Frost | Target is 55% weaker to frost damage for 30 seconds | 137 | 0.5 | 00073F4D |
| Potent Aversion to Frost | Target is 70% weaker to frost damage for 30 seconds | 179 | 0.5 | 00073F4E |
| Malign Aversion to Frost | Target is 85% weaker to frost damage for 30 seconds | 221 | 0.5 | 00073F4F |
| Deadly Aversion to Frost | Target is 100% weaker to frost damage for 30 seconds | 265 | 0.5 | 00073F50 |
Where to find them
Like other leveled poisons, these can be bought from vendors who carry potions or picked up as loot, both lying around and on the people you defeat. The tier you see scales with the Dragonborn’s level, so the weak versions dominate early and the deadly ones show up later. Each vial weighs 0.5.
Brewing your own
The Alchemy skill lets you brew them from Abecean Longfin, Elves Ear, Fire Salts, Ice Wraith Teeth and White Cap. Mix any two, then apply the poison to a weapon to weaken the next enemy you hit.
Mixing at an alchemy lab follows the usual rule: two or more ingredients must share an effect before anything useful comes out. Eating an ingredient reveals one of its properties (more with the Experimenter perk), and once an effect is known you can pick it straight from the lab menu instead of guessing.
Tips
Thirty seconds is short, so have your frost attack ready. The opposite tool for your own defense is Resist Frost Potions, and fire users can look at Weakness to Fire Poisons instead.
