The Gift

Vingalmo “suggests” that you share Harkon’s blood with your spouse: calm them with Vampire’s Seduction, feed on them and turn them into a vampire.

The Gift is a Volkihar Clan side quest from the Dawnguard add-on, given by Vingalmo at Castle Volkihar. His “suggestion” is that you share the blood of Harkon with the person you married. In other words: bite your spouse. It is a short quest, but one with real long-term effects on your household.

How to start

  • Join the Volkihar Clan, be a vampire and complete The Bloodstone Chalice.
  • Be married, which means having completed The Bonds of Matrimony. You do not need to wear or carry the Amulet of Mara.
  • According to the source, other side quests from the castle’s vampires need to be finished before Vingalmo offers this one.
  • Certain spouses rule the quest out: Aela the Huntress, Argis the Bulwark, Athis, Balimund, Benor, Borgakh the Steel Heart, Cosnach, Derkeethus, Dravynea the Stoneweaver, Farkas, Ghorza gra-Bagol, Jenassa, Muiri, Octieve San, Omluag, Perth, Roggi Knot-Beard, Romlyn Dreth, Scouts-Many-Marshes, Shahvee, Sondas Drenim, Stenvar, Torvar, Vilkas, Viola Giordano and Vorstag.

Walkthrough

1. Mesmerize and turn your spouse

Find your spouse and use Vampire’s Seduction to calm them, then feed on them. If you do not currently have the power, the journal advises going a day without feeding so that you gain it. After the change your spouse remarks that the night looks and smells different now, and thanks you for the gift.

2. Return to Vingalmo

Go back to Castle Volkihar and let Vingalmo know the deed is done while your spouse goes through the transformation.

Choices and consequences

If your spouse also travels with you as a follower, vampirism changes how they fight. Think it through before you bite.

Advantages

  • Resist Frost +50: Nord spouses stack this with their natural frost resistance and end up nearly immune to cold.
  • Vampiric Drain: every vampire spouse gets this Destruction spell, whatever their usual fighting style.

Disadvantages

  • Weakness to Fire -50: Dunmer cope best, though it cancels out their racial fire resistance. Everyone else becomes very vulnerable to fire users, dragons in particular. Resist Fire gear is strongly recommended.
  • No Restoration healing: healing spells no longer work on them, and vampirism does not make a non-essential character essential. Giving them weapons with Absorb Health enchantments is one way to keep them alive.

Rewards

  • The source does not list a specific reward. What you get for certain is a vampire spouse.

Tips and notes

  • Aela the Huntress, Farkas and Vilkas are werewolves and cannot be turned. Farkas and Vilkas can be turned once cured of lycanthropy; other members of the Companions can be turned normally.
  • Some turned spouses do not get the usual glowing vampire eyes. Ysolda, for example, ends up with dark red marks under her eyes instead.
  • Feeding on your sleeping spouse turns them without the quest ever being given. They become hostile, and a new objective tells you to return to Vingalmo.
  • A spouse who is following you turns hostile once Vampire’s Seduction wears off, so dismiss them before accepting the quest and turn them at home instead.
  • The journal includes a failure stage, but the source does not say what triggers it.
  • Other Volkihar side jobs include Deceiving the Herd and Protecting the Bloodline.

Objectives

Mesmerize and turn your spouse into a vampire
Return to Vingalmo

Walkthrough

Choices & consequences

A turned spouse gains Resist Frost +50 and the Vampiric Drain spell, but suffers Weakness to Fire -50 and can no longer be healed by Restoration spells.

Known bugs & fixes

Turned spouses may still show up under Detect Life rather than Detect Dead. On Xbox 360, Vingalmo may never offer the quest.

Lore notes

The journal calls it the Gift of Harkon’s Blood.

Characters in this quest

Aela the Huntress is the Companions’ expert archer and werewolf – a follower, marriage candidate and archery trainer in Jorrvaskr, Whiterun.
Farkas is the big-hearted Companion of Jorrvaskr – a werewolf, Heavy Armor trainer, follower and marriage candidate, and twin brother of Vilkas.
Lord Harkon is the ancient Vampire Lord who rules the Volkihar Clan from Castle Volkihar – Serana’s father and the main villain of Skyrim’s Dawnguard add-on.
Vilkas is the Companions’ sharp-tongued Master-at-Arms – a werewolf, Two-Handed trainer, follower and marriage candidate, and twin brother of Farkas.
Ysolda is the ambitious Whiterun trader who dreams of owning the Bannered Mare – bring her a mammoth tusk in Rare Gifts and she becomes a marriage candidate.

Creatures you will meet

Locations

Castle Volkihar in Skyrim Dawnguard: Lord Harkon’s island fortress – how to get there, rooms, residents, trainers, quests and tips for the vampire home.

Factions

The Companions are Skyrim’s legendary warrior guild in Jorrvaskr, Whiterun – honour, glory and a secret that howls at the moon. How to join, the questline and rewards.
The Volkihar Clan is Skyrim’s ancient vampire court, ruled by Lord Harkon from Castle Volkihar. How to join, the Vampire Lord gift and the questline.

Quest rewards

Sources checked: Elder Scrolls Fandom wiki (quest article, DLC export 2026-10-12), Dawnguard game files

The Gift

Quest type
Quest giver
Vingalmo (Castle Volkihar)
Location
Hold
Prerequisites
Member of the Volkihar Clan, vampire, completed The Bloodstone Chalice and The Bonds of Matrimony; spouse not on the excluded list
Previous quest
Next quest
Gold
Rewards
Not specified in the source
Missable
1
Quest ID
DLC1RV06