Raise Zombie brings a low-level corpse back to fight for you for 60 seconds – people and animals alike. When the zombie dies again or the time runs out, it crumbles into ash, so enemy necromancers can’t raise it back. Headless or dismembered bodies don’t work.
Tips
Leave a good weapon on the corpse before raising it – the zombie fights with what it carries, and you can take the weapon back afterwards.
Spell details
- School: Conjuration (Novice)
- Effect: Reanimate a weak dead body to fight for you for 60 seconds.
- Base Magicka cost: 103
- Casting: Fire and Forget, aimed
- Spell tome: Spell Tome: Raise Zombie – value 49 gold, ID 0009E2AA
More Conjuration spells
Bound Dagger (Novice), Bound Sword (Novice), Conjure Familiar (Novice), Bound Battleaxe (Apprentice), Conjure Boneman (Apprentice), Conjure Flame Atronach (Apprentice), Flaming Familiar (Apprentice), Reanimate Corpse (Apprentice), Soul Trap (Apprentice), Banish Daedra (Adept), Bound Bow (Adept), Conjure Ash Spawn (Adept), Conjure Frost Atronach (Adept), Conjure Mistman (Adept), Conjure Seeker (Adept), Revenant (Adept), Command Daedra (Expert), Conjure Ash Guardian (Expert), Conjure Dremora Lord (Expert), Conjure Storm Atronach (Expert), Conjure Wrathman (Expert), Dread Zombie (Expert), Expel Daedra (Expert), Dead Thrall (Master), Flame Thrall (Master), Frost Thrall (Master), Storm Thrall (Master).
Cost, effect and tome value read from the Skyrim game files (base values before skill, perks and gear).
