Conjure Boneman summons a skeletal archer from the Soul Cairn for 60 seconds. It fires Ancient Nord arrows quickly and hits surprisingly hard – it’s the only conjured archer in the base game and add-ons. It comes from the Dawnguard add-on.
Tips
Necromancy and Dark Souls perks make it last longer and tougher, and Twin Souls lets you field two.
Spell details
- School: Conjuration (Apprentice)
- Effect: Summons a Boneman Archer from the Soul Cairn for 60 seconds wherever the caster is pointing.
- Base Magicka cost: 129
- Casting: Fire and Forget, target location
- Spell tome: Spell Tome: Conjure Boneman – value 75 gold, ID 020045B0
More Conjuration spells
Bound Dagger (Novice), Bound Sword (Novice), Conjure Familiar (Novice), Raise Zombie (Novice), Bound Battleaxe (Apprentice), Conjure Flame Atronach (Apprentice), Flaming Familiar (Apprentice), Reanimate Corpse (Apprentice), Soul Trap (Apprentice), Banish Daedra (Adept), Bound Bow (Adept), Conjure Ash Spawn (Adept), Conjure Frost Atronach (Adept), Conjure Mistman (Adept), Conjure Seeker (Adept), Revenant (Adept), Command Daedra (Expert), Conjure Ash Guardian (Expert), Conjure Dremora Lord (Expert), Conjure Storm Atronach (Expert), Conjure Wrathman (Expert), Dread Zombie (Expert), Expel Daedra (Expert), Dead Thrall (Master), Flame Thrall (Master), Frost Thrall (Master), Storm Thrall (Master).
Cost, effect and tome value read from the Skyrim game files (base values before skill, perks and gear).
