Conjure Familiar calls up a ghostly wolf that fights by your side for 60 seconds – no corpse required. It’s the first summon most mages learn, and Bretons start the game knowing it.
Tips
Twin Souls lets you keep two familiars at once. There’s also an explosive version, Flaming Familiar.
Spell details
- School: Conjuration (Novice)
- Effect: Summons a Familiar for 60 seconds wherever the caster is pointing.
- Base Magicka cost: 107
- Casting: Fire and Forget, target location
- Spell tome: Spell Tome: Conjure Familiar – value 49 gold, ID 0009E2AB
More Conjuration spells
Bound Dagger (Novice), Bound Sword (Novice), Raise Zombie (Novice), Bound Battleaxe (Apprentice), Conjure Boneman (Apprentice), Conjure Flame Atronach (Apprentice), Flaming Familiar (Apprentice), Reanimate Corpse (Apprentice), Soul Trap (Apprentice), Banish Daedra (Adept), Bound Bow (Adept), Conjure Ash Spawn (Adept), Conjure Frost Atronach (Adept), Conjure Mistman (Adept), Conjure Seeker (Adept), Revenant (Adept), Command Daedra (Expert), Conjure Ash Guardian (Expert), Conjure Dremora Lord (Expert), Conjure Storm Atronach (Expert), Conjure Wrathman (Expert), Dread Zombie (Expert), Expel Daedra (Expert), Dead Thrall (Master), Flame Thrall (Master), Frost Thrall (Master), Storm Thrall (Master).
Cost, effect and tome value read from the Skyrim game files (base values before skill, perks and gear).