Conjure Wrathman

Dawnguard spell that summons a warrior Wrathman from the Soul Cairn.

Conjure Wrathman summons an armoured warrior spirit from the Soul Cairn. Compared with the Dremora Lord it has more health but deals less damage. It comes from the Dawnguard add-on.

Spell details

  • School: Conjuration (Expert)
  • Effect: Summons a Wrathman from the Soul Cairn for 60 seconds wherever the caster is pointing.
  • Base Magicka cost: 301
  • Casting: Fire and Forget, target location
  • Spell tome: Spell Tome: Conjure Wrathman – value 75 gold, ID 020045B2

More Conjuration spells

Bound Dagger (Novice), Bound Sword (Novice), Conjure Familiar (Novice), Raise Zombie (Novice), Bound Battleaxe (Apprentice), Conjure Boneman (Apprentice), Conjure Flame Atronach (Apprentice), Flaming Familiar (Apprentice), Reanimate Corpse (Apprentice), Soul Trap (Apprentice), Banish Daedra (Adept), Bound Bow (Adept), Conjure Ash Spawn (Adept), Conjure Frost Atronach (Adept), Conjure Mistman (Adept), Conjure Seeker (Adept), Revenant (Adept), Command Daedra (Expert), Conjure Ash Guardian (Expert), Conjure Dremora Lord (Expert), Conjure Storm Atronach (Expert), Dread Zombie (Expert), Expel Daedra (Expert), Dead Thrall (Master), Flame Thrall (Master), Frost Thrall (Master), Storm Thrall (Master).

Cost, effect and tome value read from the Skyrim game files (base values before skill, perks and gear).

Effect

Summons a Wrathman from the Soul Cairn for 60 seconds wherever the caster is pointing.

Where to buy or find the tome

  • Dawnguard: in the Soul Cairn, on an altar in a small building just east of the southern Keeper’s tower – or at Reaper’s Lair.

Lore notes

Quest reward from

Characters connected to it

Where to find it

More spells from this school

Alteration
Magicka 84
An orb of light you throw – it sticks where it lands and lights the area for 60 seconds.
Conjuration
Magicka 1000
Master spell that permanently reanimates a dead person to fight for you.
Destruction
Magicka 16 per second
A stream of cold that hurts Health and Stamina and slows enemies.
Destruction
Magicka 293
A trap rune that explodes for 50 frost damage and slows enemies.
Conjuration
Magicka 103
Reanimates a weak corpse to fight for you for 60 seconds.
Illusion
Magicka 146
Stops creatures and people up to level 9 from fighting for 30 seconds.
Sources checked: Skyrim game files (Skyrim/Dawnguard/Dragonborn.esm + strings, read 2026-10-11); Elder Scrolls Fandom spell articles (tome locations)