Conjure Seeker

Dragonborn spell that summons a Seeker from Apocrypha.

Conjure Seeker calls up one of Hermaeus Mora’s tentacled Seekers for 60 seconds. It attacks with a fast green Knowledge Drain projectile and a slower life-sapping vortex. It comes from the Dragonborn add-on.

Tips

Summon the Seeker before any other creature if you want to keep two summons with Twin Souls.

Spell details

  • School: Conjuration (Adept)
  • Effect: Summons a Seeker for 60 seconds wherever the caster is pointing.
  • Base Magicka cost: 157
  • Casting: Fire and Forget, target location
  • Spell tome: Spell Tome: Conjure Seeker – value 307 gold, ID 04033C67

More Conjuration spells

Bound Dagger (Novice), Bound Sword (Novice), Conjure Familiar (Novice), Raise Zombie (Novice), Bound Battleaxe (Apprentice), Conjure Boneman (Apprentice), Conjure Flame Atronach (Apprentice), Flaming Familiar (Apprentice), Reanimate Corpse (Apprentice), Soul Trap (Apprentice), Banish Daedra (Adept), Bound Bow (Adept), Conjure Ash Spawn (Adept), Conjure Frost Atronach (Adept), Conjure Mistman (Adept), Revenant (Adept), Command Daedra (Expert), Conjure Ash Guardian (Expert), Conjure Dremora Lord (Expert), Conjure Storm Atronach (Expert), Conjure Wrathman (Expert), Dread Zombie (Expert), Expel Daedra (Expert), Dead Thrall (Master), Flame Thrall (Master), Frost Thrall (Master), Storm Thrall (Master).

Cost, effect and tome value read from the Skyrim game files (base values before skill, perks and gear).

Effect

Summons a Seeker for 60 seconds wherever the caster is pointing.

Where to buy or find the tome

  • Dragonborn: only in Apocrypha, and only once Conjuration is 40+. Possible spots: Waking Dreams (chapter 4) and several Black Books – Epistolary Acumen, Untold Legends, The Winds of Change, The Sallow Regent, Filament and Filigree and The Hidden Twilight.

Lore notes

Quest reward from

Characters connected to it

Where to find it

More spells from this school

Restoration
Magicka 115
Area spell: undead up to level 8 flee for 30 seconds.
Illusion
Magicka 290
Area spell: creatures and people up to level 20 won’t fight for 60 seconds.
Conjuration
Magicka 206
Summons a spectral Daedric bow and 100 arrows for 120 seconds.
Destruction
Magicka 133
An exploding ball of fire – 40 damage in a 15-foot radius.
Conjuration
Magicka 301
Dawnguard spell that summons a warrior Wrathman from the Soul Cairn.
Destruction
Magicka 1106
Master spell: a huge ice storm around you that hurts everything for 10 seconds.
Sources checked: Skyrim game files (Skyrim/Dawnguard/Dragonborn.esm + strings, read 2026-10-11); Elder Scrolls Fandom spell articles (tome locations)