Calm makes creatures and people up to level 9 stop fighting for 30 seconds. Handy when you accidentally anger someone, need a breather to heal, or want to talk to someone who won’t stop swinging. Undead, Daedra and automatons need the Master of the Mind perk.
Tips
Attacking a calmed target makes it hostile again.
Spell details
- School: Illusion (Apprentice)
- Effect: Creatures and people up to level 9 won’t fight for 30 seconds.
- Base Magicka cost: 146
- Casting: Fire and Forget, aimed
- Spell tome: Spell Tome: Calm – value 91 gold, ID 000A2711
More Illusion spells
Clairvoyance (Novice), Courage (Novice), Fury (Novice), Fear (Apprentice), Muffle (Apprentice), Frenzy (Adept), Frenzy Rune (Adept), Rally (Adept), Invisibility (Expert), Pacify (Expert), Rout (Expert), Call to Arms (Master), Harmony (Master), Hysteria (Master), Mayhem (Master).
Cost, effect and tome value read from the Skyrim game files (base values before skill, perks and gear).
