Greater Ward is the strongest of the three wards: +80 armor and up to 80 points of spell damage absorbed. It’s excellent against necromancers and Destruction mages, but does nothing against arrows and blades.
Spell details
- School: Restoration (Adept)
- Effect: Increases armor rating by 80 points and negates up to 80 points of spell damage or effects.
- Base Magicka cost: 43 per second
- Casting: Concentration, self
- Spell tome: Spell Tome: Greater Ward – value 341 gold, ID 000A2722
More Restoration spells
Healing (Novice), Lesser Ward (Novice), Fast Healing (Apprentice), Healing Hands (Apprentice), Necromantic Healing (Apprentice), Steadfast Ward (Apprentice), Sun Fire (Apprentice), Turn Lesser Undead (Apprentice), Close Wounds (Adept), Heal Other (Adept), Heal Undead (Adept), Poison Rune (Adept), Repel Lesser Undead (Adept), Stendarr’s Aura (Adept), Turn Undead (Adept), Vampire’s Bane (Adept), Circle of Protection (Expert), Grand Healing (Expert), Repel Undead (Expert), Turn Greater Undead (Expert), Bane of the Undead (Master), Guardian Circle (Master).
Cost, effect and tome value read from the Skyrim game files (base values before skill, perks and gear).