Steadfast Ward adds 60 to your armor rating and absorbs up to 60 points of incoming spell damage. It doesn’t stop arrows or blades. If a strong spell shatters it, you may be knocked off your feet.
Spell details
- School: Restoration (Apprentice)
- Effect: Increases armor rating by 60 points and negates up to 60 points of spell damage or effects.
- Base Magicka cost: 28 per second
- Casting: Concentration, self
- Spell tome: Spell Tome: Steadfast Ward – value 92 gold, ID 000A2720
More Restoration spells
Healing (Novice), Lesser Ward (Novice), Fast Healing (Apprentice), Healing Hands (Apprentice), Necromantic Healing (Apprentice), Sun Fire (Apprentice), Turn Lesser Undead (Apprentice), Close Wounds (Adept), Greater Ward (Adept), Heal Other (Adept), Heal Undead (Adept), Poison Rune (Adept), Repel Lesser Undead (Adept), Stendarr’s Aura (Adept), Turn Undead (Adept), Vampire’s Bane (Adept), Circle of Protection (Expert), Grand Healing (Expert), Repel Undead (Expert), Turn Greater Undead (Expert), Bane of the Undead (Master), Guardian Circle (Master).
Cost, effect and tome value read from the Skyrim game files (base values before skill, perks and gear).
