Duskglow Crevice

Falmer-infested cave south of Dawnstar where a bandit gang is losing a turf war, holding two skill books, a moth in a jar and a stolen family heirloom.

Duskglow Crevice is a cave south of Dawnstar, northwest of Silverdrift Lair. A bandit crew moved in and is trying to clear out the Falmer who were already living deeper inside – a classic case of picking the wrong neighbours. You get to walk into the middle of that feud and take advantage of both sides being busy.

What you’ll find

  • Bandits near the entrance, with Falmer, chaurus and skeevers further in.
  • A barred gate in the main section where you first meet two Falmer. A switch just left of the staircase on the second level opens it.
  • A chain hidden on the floor above, on the wall next to a flaming white bowl, which opens a quicker way out.
  • A room with an upright sarcophagus, a small table, a clothes iron and a rock column – home of the moth jar and a skill book.

Quests

Family Heirloom – a local family had a valuable stolen and believes the thieves took it to Duskglow Crevice. You’re asked to fetch it back.

Notable items

  • Purloined Shadows – Pickpocket skill book.
  • The Wolf Queen, Book I – Lockpicking skill book.
  • Captured Critter: Moth in a Jar, on an end table in the Purloined Shadows room.
  • A leveled helmet under the table beside the stairs in that same room.
  • Possible location of Meridia’s Beacon, and of the books Wind and Sand and Hanging Gardens.

Tips

Sneak in and listen: two bandits by the entrance chat about their boss planning to carve up the “creepy cave people”, and one moans that a Falmer stole his good helmet. That helmet really is down there – it’s the leveled one under the table in the last section, so you can collect it on his behalf (he won’t be needing it). Let the bandits and Falmer wear each other down before you step in. When you’re done, use the hidden chain by the white flame bowl to open the shortcut instead of trudging all the way back.

Nearby

Closest places covered on TamrielSaga: Fort Fellhammer, Weynon Stones, Snowpoint Beacon, Silverdrift Lair, Fort Dunstad.

Location data (hold, map position, editor ID) read from the Skyrim game files; details checked against community wiki articles and summarised in our own words.

Characters found here

Quests that lead here

Dragonborn Quest
Neloth wants Afa-Saryat’s book Wind and Sand for his research on Redguard magic; fetch it from a random dungeon and unlock the Whirlwind Cloak spell.

Creatures you will meet

Chaurus are the giant poisonous insects bred by the Falmer. Where to find them, the Chaurus Reaper, and the eggs every alchemist wants.
The Falmer are blind, twisted Snow Elves living deep under Skyrim. Their history, where they lurk, and how to fight them with stealth.
Skeevers are Skyrim’s giant rats – weak, everywhere and occasionally diseased. Where to find them and what the skeever tail is good for.

Weapons found here

Armor found here

Items found here

Corundum Ingot in Skyrim: smelt corundum ore from Knifepoint Mine, buy from blacksmiths. Crafts Steel Plate, Scaled and Banded Iron armor and locks.
Cow Hide in Skyrim: buy it from general goods merchants or find loose hides in Highpoint Tower. Tans into 3 Leather, one of the best hide deals.
Horse Hide in Skyrim: skin dead horses, buy it from general goods merchants or loot it in Gallows Rock. Tans into 3 Leather at any tanning rack.

More places like this

Nordic Ruin
Whiterun Hold
Small draugr crypt west of Rorikstead taken over by a master vampire (Dawnguard), entered through a trapdoor in a tent guarded by a death hound.
Palace
The Pale
The White Hall is the jarl’s longhouse in Dawnstar, seat of power in the Pale, home to Jarl Skald the Elder, his court wizard Madena and two skill books.
Dwemer Ruin
Eastmarch
High Dwemer ruin north of Riften with a trapdoor orb that drops you down a huge shaft into a Falmer-haunted cavern lake, exiting via Stony Creek Cave.
Grove
Falkreath Hold
A flooded old Nordic barrow turned into a peaceful-looking pond northwest of Falkreath, guarded by spriggans and home to a dead alchemist and a skill book.
Cave
Eastmarch
Bandit-run cave north of Shor’s Stone where wolves fight for gamblers’ coin and skooma changes hands, with the Wolf Queen skill book behind the bar.
Dragon Lair
Falkreath Hold
Remote dragon lair high in the snowy peaks east of Falkreath, reached through Bonechill Passage, with a resident dragon and the Animal Allegiance Word Wall.
Sources checked: Skyrim game files (map markers, location records, read 2026-10-11); Elder Scrolls Fandom location articles (export 2026-10-11)