Dragonsreach
Dragonsreach is the jarl's palace at the top of Whiterun – a great hall built, according to legend, to hold a captured dragon.
The Elder Scrolls V: Skyrim (2011) – the fifth main game in the series, set in the cold northern province of Skyrim.
Dragonsreach is the jarl's palace at the top of Whiterun – a great hall built, according to legend, to hold a captured dragon.
Helgen is the fortified town where Skyrim begins – and where Alduin returns, burning it to the ground during your execution.
Riverwood is the small lumber village where most Skyrim adventures really begin – blacksmith, inn, trader and the road up to Bleak Falls Barrow.
Whiterun is the trading heart of Skyrim, a hilltop city on the central plains crowned by Dragonsreach. Districts, shops, quests and characters.
The Axe of Whiterun is the Thane weapon Jarl Balgruuf gives you after Dragon Rising. Its material, type and enchantment are random.
Mehrunes' Razor is Mehrunes Dagon's Daedric artifact – a dagger with a small chance to kill instantly. Stats and how to get it in Pieces of the Past.
Chillrend is a unique leveled glass sword with frost damage and a chance to paralyze. Owned by Thieves Guild leader Mercer Frey. Stats and where to find it.
Dawnbreaker is Meridia's Daedric artifact – a fiery one-handed sword that burns enemies and makes undead explode. Stats, enchantment and how to get it.
Dragon Rising: fight your first dragon at the Western Watchtower, absorb its soul and discover you are Dragonborn. Walkthrough, tips and rewards.
Bleak Falls Barrow: Farengar sends you into a draugr-filled Nordic tomb to retrieve the Dragonstone. Full walkthrough including the claw door and the Word Wall.