Flame Atronach

The weakest yet most graceful of Skyrim’s Daedric atronachs: a fiery, floating female figure that hurls firebolts and explodes when slain.

Flame atronachs are lesser Daedra made of living fire, and the weakest of Skyrim’s three elemental atronachs. You will fight them in the lairs of hostile conjurers, but you can just as easily call them to your side, which is why many mage characters spend half the game with one floating behind them. Compared to their bulky frost and storm siblings they are slim, nimble and very fond of keeping their distance.

A flame atronach looks like a burning woman clad in scraps of black metal armour, with three claws on each hand and two toes on each foot. Its face is a feminine metal mask topped by two long horns swept back like ears. When idle it hovers, twirls and flips in the air with a soft, breath-like whistle over the crackle of its flames, and wherever it moves it leaves a brief trail of fire. According to the Collector’s Edition art book, the designers wanted this atronach to be the most distinctive of the three, elegant and graceful even while it burns everything around it, which explains why it is the only feminine one. It also looks a lot like a spriggan matron, although matrons are bigger and coloured grey and orange.

Variants

All versions look the same; only their numbers change.

Type Level Health Magicka Stamina Spells
Flame Atronach 5 111 174 50 Flame Cloak, Firebolt
Potent Flame Atronach (Elemental Potency perk) 10 174 215 86 Flame Cloak, Firebolt
Flame Thrall 30 242 245 98 Flame Cloak, Firebolt, Flames
Flame Thrall (Elemental Potency perk) 35 358 270 157 Flame Cloak, Firebolt, Flames
Pelagius’ Flame Thrall 15 5229 100 106 Flame Cloak, Firebolt

Every variant is immune to fire and leaves Fire Salts behind.

Where to find them

Hostile flame atronachs roam the wilderness as random encounters and guard dungeons run by conjurers. Your own can be summoned with the Conjure Flame Atronach spell, the Staff of the Flame Atronach, or the stronger Flame Thrall spell, both part of the Conjuration school.

Notes

  • Summoned atronachs are friendly, but hitting one turns it against you. Ice Spike hits are the curious exception and do not anger it.
  • The death explosion hurts everything nearby, so a summon dying next to townsfolk can turn them hostile.
  • Wild flame atronachs hold a Lesser soul, but your conjured ones cannot be soul trapped.
  • Summoning one against a dragon priest is a gamble: the priest can take control of it with Command Daedra. Flame thralls are immune to banishing and commanding.
  • Because it floats, a flame atronach will ignite gas leaks in Dwarven ruins but never sets off oil slicks.

Abilities & attacks

  • Flame Cloak (at higher levels, before retreating)
  • Firebolt, hurled from range
  • Flames at close range (flame thralls)
  • Clawing backhand dealing physical and fire damage
  • Fiery explosion on death, stronger than a fireball
  • Spells cost it no magicka

How to beat it

Flame atronachs back away and pelt you with firebolts, often using cover, so close the gap quickly or out-range them with a bow. Frost magic is a natural choice against a creature immune to fire. Draining its magicka or using shock is wasted effort, since its spells are free. When it dies it explodes, so step back before the final blow, especially if you are low on health.

Loot & harvestables

Fire Salts

Ingredients and items it drops

Where to find it

Also encountered in

Shalidor’s Maze in Skyrim: the Labyrinthian puzzle maze – how to open all four sigils, beat the Dremora, claim the Diadem of the Savant and learn Dismay.

Quests featuring this creature

Characters connected to it

More creatures like this

Undead
Arvak is a flaming skeletal horse from the Soul Cairn that the Dragonborn can free and then summon as a mount across Skyrim and Solstheim.
Monster
Soul: Lesser
Battle trolls clad in heavy plate, bred by the Dawnguard to fight vampires. Gunmar sells them as followers for 500 gold.
Dwarven Automaton
Soul: Grand
A massive Dwemer construct that guards the deepest ruins with steam attacks and heavy melee blows.
Undead
Soul: Grand
Undead sorcerers of the ancient Dragon Cult. Each one guards a unique, powerful mask.
Daedra
Soul: Common
Hulking Daedra of solid ice that fight only in melee, wrapped in a freezing aura. Met as summons, as guards in The Chill and Fellglow Keep, and in Dawnguard as the Ancient Frost Atronach.
Giant
Soul: Grand
Five unique, extra-tough giants in the Forgotten Vale. Immune to frost, weak to fire, each carrying a Paragon.
Sources checked: Elder Scrolls Fandom wiki (creature article) + Skyrim/DLC game files (NPC records)

Flame Atronach

Type
Level
5 (Flame Atronach), 10 (Potent), 15 (Pelagius’ Flame Thrall), 30 (Flame Thrall), 35 (Potent Flame Thrall)
Health
111
Soul size
Lesser
Resistances
Immune to fire
Weaknesses
Region
Game
Base ID
Flame Atronach – 000204C0 Flame Atronach – 00023AA6 Flame Atronach – 000F8B11