Horker

Slow, walrus-like beasts that lounge on the cold northern coasts of Skyrim and Solstheim, hunted for their meat and tusks.

Horkers are bulky, walrus-like animals that haul themselves out onto the frozen shores of northern Skyrim and the island of Solstheim. Locals hunt them for their meat and tusks, and most adventurers meet their first horker while trudging along the coast, usually because one of them has started bellowing a warning in their direction. They are not especially dangerous on their own, but a whole herd can still ruin a low-level hero’s afternoon.

On land a horker is a lumbering creature that is easy to outpace, yet in deep water it becomes surprisingly quick and hardy. Horkers live in small herds of roughly three to five animals. Rather than charging on sight, they turn towards an intruder and roar until the visitor backs off. Keep pushing, or harm one of them, and the entire herd joins in, raking at you with their three big tusks. Badly wounded horkers often try to escape. Despite spending their lives beside icy water and carrying plenty of blubber, they have no special protection against frost.

Where to find them

Look for horkers wherever cold water meets the shore. Plenty of them sprawl across the ice floes of the southern Sea of Ghosts, along the northern edge of Winterhold, and on the coasts of The Pale, Hjaalmarch and Haafingar. Across the water, they are also a fixture of the coasts around Solstheim.

There is also one named, unusually large horker: Lord Tusk, a larger, named horker that lives on Horker Island.

Notes

  • Cooking: horker meat is the base for the Horker Loaf, Horker Stew and Horker and Ash Yam Stew, the last of which belongs to the Dragonborn add-on.
  • One tusk only: even though every horker sports three tusks, the body only ever yields a single one.
  • Trophies (Hearthfire): with a homestead such as Lakeview Manor, Windstad Manor or Heljarchen Hall you can build two horker trophies for the trophy room. The Mounted Horker Head takes one leather strip and two horker tusks, while the full-body Horker needs a Large Base, two tusks and one straw.

Because horkers rarely charge without warning, a careful hunter can usually choose the moment to strike, which makes them a fairly safe source of meat and tusks once you have a bow or a few spells.

Abilities & attacks

  • Tusk slash: melee attacks with its three large tusks (base damage 15)
  • Warning roar: bellows at intruders who come too close before attacking
  • Herd defence: the whole group turns hostile if one member is attacked
  • Fast and resilient swimmer in deep water

How to beat it

Horkers are slow on land, so simply step back and pick them off with a bow or destruction spells while they waddle after you. At low levels avoid getting surrounded by a herd of three to five, since their combined tusk swipes add up quickly. Frost works fine on them despite their habitat, and wounded horkers often flee, so finish them before they reach the water where they move faster.

Loot & harvestables

Horker Meat
Horker Tusk
Gold (small amount, sometimes)
Precious gem (rare)

Ingredients and items it drops

Where to find it

Heljarchen Hall in Skyrim (Hearthfire): homestead north of Whiterun near Loreius Farm – how to buy the land, its grain mill, resources and giant neighbours.
Horker Island in Skyrim Dragonborn: tiny isle off Solstheim’s east coast – Lord Tusk, the Horksbane mace, ebony and quicksilver ore and Gyldenhul Barrow.
Lakeview Manor in Skyrim: the Hearthfire homestead above Lake Ilinalta – how to buy the plot in Falkreath, building materials, ore veins and the apiary.
Windstad Manor in Skyrim: the Hearthfire homestead on the marsh near Morthal – how to buy the plot, building materials, fish hatchery, housecarl and tips.

Also encountered in

The Chill in Skyrim: Winterhold’s icy prison cave north of the College – how to escape, frost atronach guards and nearby gold, silver and orichalcum veins.
Trophy Room (Hearthfire) in Skyrim: north-wing homestead room for seven mounted creatures – trophy recipes, building materials and the 1,500 gold steward cost.

Quests featuring this creature

Characters connected to it

More creatures like this

Dwarven Automaton
Four-legged Dwemer siege automatons from Dragonborn that fire armor-piercing spears from inside Solstheim’s Dwemer ruins.
Monster
Soul: Lesser
Poison-spitting insects bred by the Falmer in caves and Dwemer ruins. Their eggs are a staple alchemy ingredient.
Undead
Floating, legless skeletons of the Soul Cairn that fight with frost magic; the Dragonborn can learn to conjure one.
Undead
Soul: Grand
The Reaper is a secret Dawnguard boss in the Soul Cairn: a masked giant executioner summoned with three Reaper Gem Fragments.
Daedra
Soul: Common
Hulking Daedra from Hermaeus Mora’s realm of Apocrypha that stomp, spit acid and summon poison tentacles across Solstheim in Dragonborn.
Animal
Soul: Petty
Giant rats found in caves, sewers and cellars. Weak alone, annoying in packs, and their bite can carry disease.
Sources checked: Elder Scrolls Fandom wiki (creature article) + Skyrim/DLC game files (NPC records)