Conjure Frost Atronach

Summons a Frost Atronach – a tough melee tank that explodes in frost when it dies.

Conjure Frost Atronach calls up a hulking construct of ice that soaks up hits in melee. It has far more health than a flame atronach and explodes in frost when it dies. It’s too big for some doorways, so watch where you summon it.

Spell details

  • School: Conjuration (Adept)
  • Effect: Summons a Frost Atronach for 60 seconds wherever the caster is pointing.
  • Base Magicka cost: 214
  • Casting: Fire and Forget, target location
  • Spell tome: Spell Tome: Conjure Frost Atronach – value 347 gold, ID 000A26EF

More Conjuration spells

Bound Dagger (Novice), Bound Sword (Novice), Conjure Familiar (Novice), Raise Zombie (Novice), Bound Battleaxe (Apprentice), Conjure Boneman (Apprentice), Conjure Flame Atronach (Apprentice), Flaming Familiar (Apprentice), Reanimate Corpse (Apprentice), Soul Trap (Apprentice), Banish Daedra (Adept), Bound Bow (Adept), Conjure Ash Spawn (Adept), Conjure Mistman (Adept), Conjure Seeker (Adept), Revenant (Adept), Command Daedra (Expert), Conjure Ash Guardian (Expert), Conjure Dremora Lord (Expert), Conjure Storm Atronach (Expert), Conjure Wrathman (Expert), Dread Zombie (Expert), Expel Daedra (Expert), Dead Thrall (Master), Flame Thrall (Master), Frost Thrall (Master), Storm Thrall (Master).

Cost, effect and tome value read from the Skyrim game files (base values before skill, perks and gear).

Effect

Summons a Frost Atronach for 60 seconds wherever the caster is pointing.

Where to buy or find the tome

  • Phinis Gestor at the College once Conjuration reaches 40, and Calcelmo in Markarth.
  • Craft it at the Atronach Forge from Frost Salts, Frost Mirriam, a ruined book and an ice wolf pelt.

Lore notes

Quest reward from

Characters connected to it

Calcelmo is the elderly Altmer Dwemer scholar of Markarth’s Understone Keep – keeper of the Dwemer Museum, the Falmer stone and the key to Hard Answers.

Where to find it

More spells from this school

Illusion
Magicka 146
Stops creatures and people up to level 9 from fighting for 30 seconds.
Conjuration
Magicka 129
Dawnguard spell that summons a Boneman archer from the Soul Cairn.
Alteration
Magicka 266
Third-tier Mage Armor – raises your armor rating by 80 for 60 seconds.
Conjuration
Magicka 301
Dawnguard spell that summons a warrior Wrathman from the Soul Cairn.
Illusion
Magicka 990
Master spell: everyone up to level 25 around you attacks each other for 60 seconds.
Conjuration
Magicka 157
Dragonborn spell that summons a Seeker from Apocrypha.
Sources checked: Skyrim game files (Skyrim/Dawnguard/Dragonborn.esm + strings, read 2026-10-11); Elder Scrolls Fandom spell articles (tome locations)