Command Daedra

Takes control of powerful summoned and raised creatures.

Command Daedra turns an enemy’s summon against them: powerful conjured and raised creatures come under your control. It doesn’t damage them, but a failed attempt still staggers them.

Spell details

  • School: Conjuration (Expert)
  • Effect: Powerful summoned and raised creatures are put under your control.
  • Base Magicka cost: 242
  • Casting: Fire and Forget, target actor
  • Spell tome: Spell Tome: Command Daedra – value 660 gold, ID 000A26F6

More Conjuration spells

Bound Dagger (Novice), Bound Sword (Novice), Conjure Familiar (Novice), Raise Zombie (Novice), Bound Battleaxe (Apprentice), Conjure Boneman (Apprentice), Conjure Flame Atronach (Apprentice), Flaming Familiar (Apprentice), Reanimate Corpse (Apprentice), Soul Trap (Apprentice), Banish Daedra (Adept), Bound Bow (Adept), Conjure Ash Spawn (Adept), Conjure Frost Atronach (Adept), Conjure Mistman (Adept), Conjure Seeker (Adept), Revenant (Adept), Conjure Ash Guardian (Expert), Conjure Dremora Lord (Expert), Conjure Storm Atronach (Expert), Conjure Wrathman (Expert), Dread Zombie (Expert), Expel Daedra (Expert), Dead Thrall (Master), Flame Thrall (Master), Frost Thrall (Master), Storm Thrall (Master).

Cost, effect and tome value read from the Skyrim game files (base values before skill, perks and gear).

Where to get the spell tome

  • Phinis Gestor at the College once Conjuration reaches 65.
  • Possible finds: the master training chest in the Ragged Flagon Cistern, the reward chest at Sky Haven Temple, the chest at the exit of Fallowstone Cave during The Cursed Tribe, and Labyrinthian Tribune after Morokei.
  • Dawnguard: Morven Stroud in the Soul Cairn, or in a frozen Falmer's hand in the Inner Sanctum.

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