Rising at Dawn

Cure vampirism with the help of Falion in Morthal, who performs a dawn ritual at the Summoning Stones once you bring him a filled black soul gem.

Rising at Dawn is the standard way to get rid of vampirism in Skyrim. The cure is offered by Falion, the wizard of Morthal in Hjaalmarch, who has spent years studying the undead and spots a vampire at a glance. All he needs is a filled black soul gem, an early morning meeting and a client who is not ravenously hungry.

How to start

Once you have become a vampire, ask any innkeeper or bartender in Skyrim for rumors. They mention that Falion in Morthal has been experimenting with draugr, vampires and other undead, which starts the quest. The quest can be repeated every time you catch vampirism again.

Before talking to anyone, make sure you are not at the final stage of vampirism, otherwise people attack on sight. Without the Dawnguard add-on, you can fix this by waiting for night and feeding on a sleeping person.

Walkthrough

Speak to Falion

Travel to Morthal, north of Whiterun. Falion’s House is the second house past the blacksmith. Visit after 6 PM, when he is home, and he will immediately see what you are. Ask about a cure and he explains that he can perform a ritual to lift the curse, provided you bring him a filled black soul gem.

Bring a filled black soul gem

Falion sells a black soul gem himself, though the price may be steep early on. Cheaper options:

  • Fort Snowhawk, west of Morthal, is full of necromancers who often carry black soul gems. Take a gem from one, then cast Soul Trap on another necromancer before killing them to fill it.
  • Broken Fang Cave always has a black soul gem on a small shelf to the left of the Arcane Enchanter in the room with the beds.

Meet Falion at dawn

Hand Falion the filled gem and he tells you to meet him at the Summoning Stones north of town at dawn, between 4 and 6 AM. Feed before the meeting: if you are too far gone, Falion will not trust you and may attack. If he does turn hostile, a Calm spell (or the Imperial power Voice of the Emperor) stops him long enough to finish the ritual. Step into the circle, talk to Falion and wait while he calls on the powers of Oblivion. The screen fades to black, and when it clears you are mortal again.

Rewards

  • Vampirism is cured (including the Vampire Lord form from Dawnguard)

Tips and notes

  • The Summoning Stones are hard to find: they stand on the western of the two peninsulas just north and slightly west of Morthal. Scout the spot in daylight, or wait outside Falion’s house until 3 AM and follow him when he leaves for the ritual.
  • Do not hold Falion up so he reaches the stones after dawn. If he misses the window, he keeps the soul gem and the quest cannot be completed.
  • The journal entry says to meet him at the Black Marsh, even though the ritual actually takes place at the Summoning Stones outside Morthal.
  • Buying the gem from Falion through the dialogue option counts as a bribe, and you can pickpocket the gem back from him right after handing it over.
  • If you become a vampire while serving the Dawnguard, Isran sends you to Falion at the end of A New Order and puts the questline on hold until you are cured.
  • Returning to Castle Volkihar as a mortal draws pointed remarks from the court, and Lord Harkon may insist on turning you again.
  • If lycanthropy cures your vampirism while the quest is active, you can still finish it; there is just nothing left to cure.

Objectives

Speak to Falion
Bring a filled Black Soul Gem to Morthal
Meet Falion at dawn
Speak to Falion
Wait for Falion to complete the ritual

Walkthrough

Choices & consequences

Known bugs & fixes

Falion may stand outside the circle and must be nudged in before he will talk. Falion may not leave his house; giving him the gem at the stones between 4 and 6 AM can work around this. Turning into a stage 4 vampire as the ritual ends can leave you uncured and unable to feed.

Lore notes

Falion’s ritual calls on the realms of Oblivion to trade the offered soul for the vampire’s lost life.

Characters in this quest

Falion in Skyrim: Morthal’s Redguard wizard and ex-College master who trains Conjuration, sells spell tomes and Black Soul Gems, and can cure vampirism.
Isran is the stern Redguard leader of the Dawnguard at Fort Dawnguard – a former Vigilant of Stendarr, vampire hunter and Master Heavy Armor trainer in Skyrim.

Creatures you will meet

Locations

Broken Fang Cave in Skyrim: small vampire den west of Whiterun – how to get there, quests, skill books, enchanter, alchemy lab and the ingredients inside.
Fort Snowhawk in Skyrim: necromancer-held fort west of Morthal on the Dragon Bridge road – enemies, Civil War battle, Raise Zombie tome and Block skill book.
Morthal is the misty swamp town of Hjaalmarch – ruled by the seer Jarl Idgrod Ravencrone, home of the wizard Falion and a dark mystery about a burned house.

Factions

Quest rewards

Sources checked: Fandom Elder Scrolls wiki (quest article), Skyrim game files

Rising at Dawn

Quest type
Game
Quest giver
Any innkeeper (rumor); Falion (Morthal)
Hold
Faction
Prerequisites
Being a vampire
Previous quest
Next quest
Gold
Rewards
Cure for vampirism (repeatable)
Missable
Quest ID
VC01