Orichalcum Ore

A dark green ore found mostly in Orc stronghold mines, smelted two-to-one into Orichalcum Ingots for Orcish weapons and armor.

Orichalcum Ore is the stuff Orcs build their reputation on. Two chunks at a smelter make one Orichalcum Ingot, the key metal for Orcish Armor and weapons, so you will want the Orcish Smithing perk to make anything with it. It is worth 20 gold a chunk and is noticeably rarer than iron, with 93 veins in the whole game.

How to get it

Unsurprisingly, the best mines belong to the Orc strongholds. Bilegulch Mine has 9 veins plus 6 loose chunks, and Mor Khazgur Mine and the mine at Dushnikh Yal have 7 veins each, with another 6 loose pieces lying around in Dushnikh Mine. Getting on good terms with the local chief makes those visits a lot less stabby. Outside the strongholds you find veins near the Forgotten Vale (8), near Giant’s Grove (4), at Highpoint Tower (3) and a couple deep in Chillwind Depths.

A few loose chunks lie around Largashbur and in the Animonculory at Alftand. Falmer of various kinds also carry it now and then, which makes sense since they spend their lives underground. There are no regular merchant listings for it in the game data, so a pickaxe is your best friend here.

Smelting and tanning

Used to craft

Orichalcum Ore appears in 1 recipe in the game files.

Weapons and other items

  • smelter: Orichalcum Ingot (2)

The number in brackets is how many Orichalcum Ore each recipe needs. Bold labels are the Smithing perk the recipe requires.

Good to know

  • Orc stronghold mines are the densest source, so it pays to become Blood-Kin with the Orcs.

Data from the Skyrim game files (Skyrim.esm and the official add-ons): value, weight, ore veins, recipes and merchant lists. ID 0005ACDD is the item’s form ID for the console.

Where to find it

  • Bilegulch Mine: 9 veins and 6 loose chunks
  • Mor Khazgur Mine: 7 veins
  • Dushnikh Mine: 7 veins and 6 loose chunks
  • Outdoor veins near the Forgotten Vale and Giant’s Grove
  • Looted from Falmer

Crafting materials

Lore notes

Dropped by

Quest reward from

Where it appears

Alftand in Skyrim: the frozen Dwemer ruin of Elder Knowledge – the doomed expedition, Falmer, a Dwarven Centurion, the Blackreach entrance and scrap metal tips.
Bilegulch Mine in Skyrim: Orc bandit mine southwest of Fort Sungard – nine orichalcum veins, forge and smelter, The Armorer’s Challenge and Trouble in Skyrim.
Chillwind Depths in Skyrim: flooded Falmer cave south of Dragon Bridge – missing caravans, chaurus, a secret shortcut and the richest mushroom haul in the game.
Dushnikh Yal in Skyrim: Orc stronghold near Markarth – how to get in, Chief Burguk, trainers, Ghorbash, the ebony and orichalcum mine and the alchemy cellar.
Largashbur in Skyrim: Orc stronghold besieged by giants – The Cursed Tribe walkthrough start, Atub the Illusion trainer, Volendrung reward and loot.
Mor Khazgur in Skyrim: Orc stronghold west of Solitude – Chief Larak, Borgakh the Steel Heart, blacksmith, apothecary, orichalcum mine and how to get in.

Characters connected to it

More items like this

Hide & Pelt, Smithing Material
Value 10 gold
Cow Hide comes from Skyrim’s cattle and is one of the better tanning deals, giving three pieces of Leather per hide.
Daedric Artifact
Value 0 gold
Nocturnal’s unbreakable lockpick, recovered during the Thieves Guild questline.
Ingot, Smithing Material
Value 45 gold
Orichalcum Ingots, smelted from orichalcum ore mined near Orc strongholds, are the main material for Orcish weapons and armor.
Hide & Pelt, Smithing Material
Value 7 gold
Snow Fox Pelt is the white pelt of Skyrim’s snow foxes, light and slightly more valuable than a red fox pelt.
Daedric Artifact, Ring
Value 400 gold
Hircine’s ring: unlimited daily werewolf transformations for players who are already werewolves.
Ore, Smithing Material
Value 60 gold
A valuable black ore smelted into Ebony Ingots, the backbone of Ebony and Daedric gear and one of Skyrim’s best money-makers.
Sources checked: Skyrim game files (Skyrim.esm, Dawnguard.esm, Dragonborn.esm): value, weight, ore veins, placements, merchant lists, recipes