Thieves Guild Armor

Thieves Guild Armor is Riften's dark leather thief uniform, enchanted for bartering, looting, lockpicking and pickpocketing, with an improved version and a Guild Master's set.

Thieves Guild Armor is the brown-and-black leather outfit of the Thieves Guild in Riften. It’s light armor built for sneaky professionals rather than brawlers, and it comes in three flavours: the standard set new members receive, improved versions of each piece, and the top-tier Guild Master’s set. Protection starts in early-game territory (a 29-point cuirass, comparable to Elven) and climbs to a 38-point Guild Master’s cuirass that rivals Glass. Every piece of every version carries a thief-friendly enchantment.

How to get it

None of the versions can be forged or bought; they are handed out by the guild’s fence, Tonilia, in the Ragged Flagon. Once you’ve officially joined the guild by finishing Taking Care of Business for Brynjolf, talk to her and she hands over the standard hood, armor, gloves and boots.

The improved pieces come one at a time as you progress the main guild story. After Scoundrel’s Folly, Mercer Frey has Tonilia upgrade one piece of your choice, and later in the questline (around Speaking with Silence) you can trade in another piece. You have to bring the old piece to swap, so don’t sell your starter set – players have reported Tonilia getting stuck in the upgrade dialogue when they had none left.

The Guild Master’s set is the real prize. Once you have restored the guild’s influence across Skyrim and completed Under New Management, you are named Guild Master and Tonilia hands you the full set when you ask for your reward.

Is it worth wearing?

The standard set is a fun starter for a thief: the hood gives 10% better prices, the cuirass adds 20 carrying capacity, and the gloves and boots make lockpicking and pickpocketing 15% easier, all for just 11 weight. The improved pieces push those numbers to 15% prices, +35 carry weight and 25% for locks and pockets, while getting slightly lighter and tougher.

The Guild Master’s set is genuinely good. The cuirass has 38 armor and adds 50 carrying capacity, the hood gives 20% better prices, the gloves make lockpicking 35% easier and the boots make pickpocketing 35% better. The full set totals 76 armor for 17 weight – not quite Nightingale‘s combat utility, but for a looting-and-selling character it’s hard to beat. Remember that Matching Set only works if all pieces come from the same set.

Good to know

  • All versions temper with Leather; the Arcane Blacksmith perk is needed to improve them.
  • Guards recognize the outfit and may call you out for wearing Thieves Guild armor.
  • The Guild Master’s enchantments are among the best merchant and thief bonuses on any wearable set.

Set pieces

Piece Slot Armor Weight Value Enchantment ID
Thieves Guild Hood Head 13 1.5 60 Prices are 10% better. 000D3AC5
Thieves Guild Armor Body 29 7 125 Carrying capacity increased by 20 points. 000D3AC3
Thieves Guild Gloves Hands 9 1 25 Lockpicking is 15% easier. 000D3AC4
Thieves Guild Boots Feet 9 1.5 25 Pickpocket success is 15% better. 000D3AC2
Thieves Guild Hood Head 15 1 200 Prices are 15% better. 000D3ACE
Thieves Guild Armor Body 30 6 300 Carrying capacity increased by 35 points. 000D3ACC
Thieves Guild Gloves Hands 10 1 100 Lockpicking is 25% easier. 000D3ACD
Thieves Guild Boots Feet 10 1 100 Pickpocket success is 25% better. 000D3ACB
Guild Master’s Hood Head 16 3 200 Prices are 20% better. 000E35D9
Guild Master’s Armor Body 38 10 300 Carrying capacity increased by 50 points. 000E35D7
Guild Master’s Gloves Hands 11 2 100 Lockpicking is 35% easier. 000E35D8
Guild Master’s Boots Feet 11 2 100 Pickpocket success is 35% better. 000E35D6

Full set totals

  • Thieves Guild Armor – helmet, cuirass, gauntlets and boots: 60 armor, 11 weight, 235 gold.
  • Thieves Guild Armor (improved) – helmet, cuirass, gauntlets and boots: 65 armor, 9 weight, 700 gold.
  • Guild Master’s Armor – helmet, cuirass, gauntlets and boots: 76 armor, 17 weight, 700 gold.

Crafting and upgrades

This set can’t be forged by the player – you have to find, buy or earn the pieces.

Improve (temper) the pieces at a workbench with Leather.

Stats from the Skyrim game files (Skyrim.esm and the official add-ons): base armor rating, weight and value before Smithing improvements and perks. The ID is the item’s form ID for the console.

Lore & trivia

The Thieves Guild operates from the Ragged Flagon beneath Riften. When you join, the guild is down on its luck – your rise to Guild Master is the story of bringing it back.

Unofficial fan wiki. Facts are checked against the games; spot something wrong? Let us know.