Dawnstar
Dawnstar is the cold northern port of the Pale – a mining town plagued by nightmares, home of Jarl Skald the Elder, the Windpeak Inn and a Mythic Dawn museum.
The northernmost province of Tamriel, homeland of the Nords, divided into nine holds.
Dawnstar is the cold northern port of the Pale – a mining town plagued by nightmares, home of Jarl Skald the Elder, the Windpeak Inn and a Mythic Dawn museum.
Morthal is the misty swamp town of Hjaalmarch – ruled by the seer Jarl Idgrod Ravencrone, home of the wizard Falion and a dark mystery about a burned house.
Falkreath is the quiet forest town of southern Skyrim with a famously large graveyard – home of Jarl Siddgeir, the Dead Man's Drink and a talking dog called Barbas.
Windhelm is the ancient, snow-covered capital of Eastmarch and the Stormcloak stronghold – home of Ulfric Stormcloak's Palace of the Kings and the Gray Quarter.
Markarth is the stone city of the Reach, carved into the cliffs by the Dwemer – home of the Silver-Blood family, Cidhna Mine and the Forsworn conspiracy.
Benor is Morthal's self-proclaimed best brawler – beat him in a fistfight and he becomes a free follower and marriage candidate.
Erandur is the Dunmer priest of Mara in Dawnstar – a former Vaermina cultist who becomes a healer follower if you spare him in "Waking Nightmare".
Derkeethus is the Argonian miner held captive by the Falmer in Darkwater Pass – rescue him and he becomes a follower and marriage candidate.
Ghorbash the Iron Hand is the Orc of Dushnikh Yal who misses adventuring – talk, pay or brawl him into joining you as follower, spouse or steward.
Borgakh the Steel Heart is the Orc chief's daughter in Mor Khazgur who longs for freedom – a heavy-armored follower and marriage candidate.