Objectives
- Take part in a drinking contest with Sam Guevenne
- Find Sam Guevenne
- Help clean up the Temple of Dibella
- Apologize to the priestess of Dibella
- Ask about Sam and the staff in Rorikstead
- Bring Gleda the Goat back to Ennis
- Find the staff
A Night to Remember is Sanguine’s Daedric quest and probably the funniest quest in Skyrim. You can’t remember anything – and everyone you meet is very keen to tell you what you did.
How to start
From level 14, a man called Sam Guevenne turns up in the first inn you enter and challenges you to a drinking contest. The prize: a staff. Three drinks later, you black out.
Walkthrough
You wake up in the Temple of Dibella in Markarth, which you’ve apparently trashed. Clean up and apologise, then follow the trail of your night out:
- Rorikstead – the farmer Ennis says you stole his goat, Gleda, and sold it to a giant.
- Whiterun – you owe Ysolda money for a wedding ring…
- Witchmist Grove – the hagraven you, apparently, proposed to.
- Morvunskar and Misty Grove – where Sam is waiting, and reveals who he really is.
Reward
The Sanguine Rose, a staff that summons a Dremora.
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