Location Type
Cave
Natural caves and caverns – usually home to bandits, animals, necromancers or worse.
All locationsLocation TypeCamp 17Cave 89City 9Daedric Shrine 6District 3Dragon Lair 11Dwemer Ruin 26Farm 13Fort 33Giant Camp 12Grove 7Guild Hall 15House 13Inn 15Jail 4Landmark 49Military Camp 18Mine 25Monastery 1Mountain 2Nordic Ruin 61Nordic Tower 9Orc Stronghold 4Palace 11Player Home 16Realm 4Settlement 32Shack 18Shop 13Standing Stone 19Temple 12Town 3Village 8Watchtower 11RegionEastmarch 158Falkreath Hold 125Haafingar 174Hjaalmarch 75Skyrim 3Solstheim 180The Pale 105The Reach 199The Rift 231Whiterun Hold 186Winterhold 120
LocationStillborn CaveFalmer-infested ice cave north of Windhelm with two entrances, chaurus, a claw trap, four Falmer chests and The…
LocationStony Creek CaveBandit-held cave north of Ansilvund with moonstone veins, explosive gas, Finn's Lute, the Stone of Barenzia and a…
LocationSunderstone GorgeTrap-filled cave between Moss Mother Cavern and Gjukar's Monument, packed with fire mages and necromancers and holding a…
LocationSwindler’s DenBandit cave between Rorikstead and Whiterun, the Alik'r hideout in In My Time of Need, with the books…
LocationTolvald’s CaveLarge three-zone Falmer cave east of Shor's Watchtower hiding the Crown of Barenziah, masses of glowing mushrooms and…
LocationUttering Hills CaveSnowy cave west-southwest of Windhelm hiding a ruined fort, held first by bandits and later by the Summerset…
LocationWhite River WatchBandit cave east of Whiterun, run by Hajvarr Iron-Hand from a clifftop overlook, with the unique Ironhand Gauntlets,…
LocationWolfskull CaveCave in the snowy foothills west of Solitude leading to Wolfskull Ruins, where necromancers try to raise Potema…
LocationYngvildIsland ice barrow east of Dawnstar where the exiled necromancer Arondil commands female draugr and ghosts, with his…